Friday 1 May 2009

Retardo - 01/05/09






How do? sorry its been a while, been getting on with some things for the Uni Degree Show, and went on holiday, so that was nice, and now im back and feeling ready to go. All i have for us today is an image of MUH with costume and basic textures, and some designs of the thugs.





MUH in Maya



MUH in Mudbox, may give this another try...


MUH - well, ive been playing round with somethings that dont seem to want to work for me, and at the moment im not too sure why. I was hoping to sculpt into is a little bit in Mudbox and then import it as a normal map, and no matter how much i try, it just doent work, infact it looks really stupid, so i've decided i have spent too much time on that and need to move on to the thugs.










Thugs - Here are a few priliminary designs. In the script, it says that it should be quite naive, Scooby Doo-esqe. But im thinking, slightly darker. My prefered designs are the ones down at the bottom, really harsh, quite nightmareish figures with jagged edges, eyes that glow black, and scribbles all over the place. Im also thinking of having four characters, two 'Goon' style, big and braun looking, then two skinier, one ratlike, the other 'computer hacker' looking.

No comments: